![]() Ingredients around the world can also be used to cook up tasty meals that offer permanent health boosts. Quests can reward valuable gold coins, which can help Redgi obtain new equipment and blueprints for crafting new armour and weapons. Like any other RPG, the more you explore and the more you accomplish, the better your chances will be in the upcoming battles. It leads to a more immersive and beautiful trek for Redgi and the other creatures of Tails of Iron. The 2D style definitely works, with the developers opting for a layered approach when constructing the scenes players will navigate through. From the Crimson Keep to the Frog Village, each region comes with its own local map, filled with quests, secrets, hidden paths, and more. In the quest to restore the kingdom, Redgi will be traversing across the kingdom and visit a variety of locales. ![]() The Clubba boss fight in the preview was more about brute strength, but we suspect a lineup of more unique and challenging frog generals to contend with further into the game.Īll in all, the skill-based combat seems delicately balanced at the moment, with enough leeway and challenge for some trial and error, but utterly punishing if you are reckless, which is how Odd Bug Studio wants it to be. While most foes are already a challenge, the bosses will test your mettle even more. With bows and even firearms coming into the mix, there will be different ways to cater to players of all styles. Ranged weapons are also present as well, although we did not manage to try it during the preview. Avoiding attacks and landing a counter is always satisfying, while the gore will appeal to those looking for a visceral experience. Melee combat is feels on the hefty side, with each action possessing a certain degree of impact. Studying opponents and learning their attacks will open up windows for players to cause damage, while Redgi is able to dodge, block, parry, and execute charged attacks. Oftentimes, Redgi will be up against foes that are bigger and stronger than him, and it requires a measured approach if you want to be victorious. The brutality of combat is a big part of things, but so is the way the world is set up with its characters, the environments, and the options afforded to players. The frankly shocking curtain-raiser definitely provides the impetus for players to keep going, and it is enhanced by the other RPG aspects present in Tails of Iron. With his brothers kidnapped, the heavy burden of saving everyone and making the frogs pay falls to Redgi, something only acheivable by displaying an iron will, thus the name of the game. ![]() That is, until a sharp spear impales King Rattus the Saviour, with the merciless Frog Clan invading the rat kingdom. Tails of Iron tells the tale of Redgi the rat, the chosen heir to the throne, ready to ascend and lead his people to greatness. Inspired by big hitters like Hollow Knight and Dark Souls, the team set out in 2018 to tell their own story of finding courage and overcoming the odds. The roleplaying adventure may be well-trodden territory, but the war between rats and frogs is most certainly not.Īhead of the game’s Sept 17 release, we had the opportunity to preview Tails of Iron alongside Team Producer and Designer Jack Bennett, who shared more on what the studio of six are bringing to the table next month. While there have obviously been deviations from that structure, perhaps nothing comes quite close to what Odd Bug Studio is doing with Tails of Iron. Triumphing over the odds and giving players the hero journey provides a good foundation to work off from. The realm of video games has ostensibly been about good versus evil, and the need for a hero.
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